Event Horizon
hotA black hole with gravitational lensing, a Doppler-beamed accretion disk, a photon ring and the far side of the disk bent over the shadow. It drifts toward your pointer and warps the starfield behind it.
webglpointerlensingspace6 files · 661 locdeps: clsx, tailwind-merge
Installation
With the shadcn CLI, pointing at this platform’s registry:
npx shadcn@latest add https://opusui.131199999.xyz/r/event-horizon.jsonOr offline, straight from your opus55 checkout (copies every file it needs):
node ../tailwind_component/opus55/scripts/add.mjs event-horizonUsage
import { EventHorizon } from "@/components/opus/backgrounds/event-horizon";
<EventHorizon className="absolute inset-0" />API
| Prop | Type | Default | Description |
|---|---|---|---|
| diskInner / diskOuter | string | — | Accretion disk temperature gradient. |
| nebula / background | string | — | Space behind the hole. |
| size | number | 1 | Event-horizon radius multiplier. |
| tilt | number | 0.28 | How edge-on the disk appears (0.1–1). |
| speed | number | 1 | Time multiplier. 0 freezes the animation; the pointer stays live. |
| interactive | boolean | true | React to the pointer (tracked on window, so overlaid content never blocks it). |
| className | string | — | Classes for the wrapper. Use `absolute inset-0` to fill a relative parent. |
| children | ReactNode | — | Optional content rendered above the canvas. |
Notes
- Renders with WebGL2 into a single full-screen triangle — no three.js, no textures, no dependencies.
- Pauses automatically when scrolled off-screen or when the tab is hidden; resumes on return.
prefers-reduced-motion: reducerenders one still frame and ignores the pointer.- A CSS gradient fallback paints instantly and stays if WebGL2 is unavailable.